City Quarters: Thieves' Quarter

Summary
Need a tavern in a hurry? An inn? An alchemist? A conspiracy? How about a Thieves' Guild? How about an entire Thieves' Quarter? From The Game Mechanics (Artifacts of the Ages and the Modern Player's Companion) comes the first in a series of books detailing the people, places, and plots of the fantasy city of the Thieves' Quarter, where life is cheap, and only the bravest-or most foolhardy-venture out alone at night. Modular in design, the Thieves' Quarter can be adapted wholesale to any city in any fantasy campaign, or Gamemasters can cherry-pick whatever they need, whenever they need it. With two dozen lushly-created maps by master cartographer Christopher West, dozens of fully-developed NPCs, and extensive encounter tables loaded with adventure hooks, the Thieves' Quarter is a ready-made mini-setting designed to be dropped into nearly any d20 fantasy campaign at a moment's notice. Future City Quarters volumes will include the Temple Quarter, the Arcane Quarter, the Nobles' Quarter, and the Mercenaries' Quarter.
Similar Books
-
Monster Manual II
by Wizards of the Coast
-
Warhammer Fantasy Roleplay Rulebook
by Green Ronin Publishing
-
Dragon Kings
by Timothy B. Brown
-
-
Dragons & Gods
by Erick Wujcik
-
Operation Saturn, Part 2
by Frank Hampson
-
Crucible of Freya
by Bill Webb
-
Silver Age Sentinels: d20 Edition
by Mark C. MacKinnon
-
Moria: The Dwarven City
by Peter C. Fenlon Jr.
-
Legends & Lairs
by Fantasy Flight Staff
-
Warhammer Fantasy Roleplay Character Record Pack
by Green Ronin Publishing
-
Treasure Tales: Advanced Dungeons and Dragons
by Loren L. Coleman
-
Dragon Quest Monsters: Joker Official Strategy Guide
by Brady Games
-
Post-apocalyptic Hero (2007 Hero Games Edition)
by Steven S. Long
-
Ogre Reinforcement Pack
by Steve Jackson
-
Vault of the Dragon Kings
by Jason Little
-
Minions: Fearsome Foes
by Greg Dent
-
Aldriv's Revenge
by Brian Jelke
-
Grim Tales: High Adventure, Low Magic
by Benjamin R. Durbin
-
Runequest Deluxe
by Matthew Sprange
-
Dungeon Crawl Classics #8: Mysteries of the Drow
by Jeff Quinn
-
Lichemaster Warhammer Fantasy Roleplay
by Carl Sargent
-
The Slayer's Guide To Trolls
by Jonathan Richards
-
Midnight's Terror
by Steve Johansson
-
GURPS Orcslayer: A Combat Supplement for Man to Man
by Warren Spector
-
Desert of Desolation: A Dungeon & Dragons Miniatures product
by Miniatures Team
-
Cults of Law and Chaos: Secrets of the Gods & Their Sacred Orders (Dragon Lords of Melnibone
by Gareth-Michael Skarka